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Pinned

Available in Nightly

Endless Mode

I will be posting three articles about my ideas for this proposal. I welcome your feedback. This is Part 1️⃣: "Real-Time Mode" 1. Enable Real-Time Synchronization ( Bind the game’s initial time and in-game time to real-world time ) 1A. Save Mechanism: After saving the game, the system will retain the data for flight plans that have not yet been executed (including the original flight number, designated apron, and takeoff/landing runway ) and the accumulated number of days under air traffic control (will not be new flights will not appear out of nowhere; new flights will not be generated out of thin air. New flights will only be refreshed after playing for more than 5 minutes following the next save file load. Similarly, the apron will only issue departure instructions after playing for more than 5 minutes. After 5 minutes, the system will generate a new schedule for the following hour, similar to the in-game weather system’s forecasts) 1B. Save File Loading Mechanism: When you reopen a saved game, the system will realign the game’s initial time with real-time, starting a new round of gameplay and continuing to track the number of days as an air traffic controller. When loading a save, all flights from the previous flight plan will be loaded , and the corresponding landing, parking, takeoff, and departure times in the schedule will be delayed (as for how to delay them, I’m thinking of a timeline shifting algorithm ). Content that changes after loading includes:In-game time, the corresponding sky background, lighting and shading textures, and the scheduled times for tasks associated with flights in the flight plan ( this is to allow players to catch up on tasks rather than deleting all previous plans ). ✈️ 1C. Regarding the Timeline Shift Algorithm (Reference provided by AI) Logic: Calculate the "time difference." Formula: New Schedule Time = Original Schedule Time + (Real-time Load Time - Game Time at Save) Result: At the time of saving, it is Monday at 10:00, and Flight A is scheduled to depart at 11:00. When loading the save, it is Tuesday at 10:00 AM (24 hours later). The new departure time for Flight A automatically becomes Tuesday at 11:00 (original time + 24 hours). Advantages: This perfectly preserves the relative order of flights. When the air traffic controller logs back in, it’s as if the game “paused” for 24 hours the moment they left and then resumed playback. ( This is designed to help players catch up on their previous tasks.) Other: The core purpose of this mechanism is to achieve a "seamless transition" from the previous flight while adjusting the time and lighting. It is recommended to include a prominent prompt in the notification window, e.g., “❕ Welcome back, air traffic controller. [XX] flights have accumulated during the [XX hours] you were away. Please prioritize these; additional flights will arrive in five minutes.” That concludes Part 1️⃣: "Real-Time Mode" 🙃. Next up is Part 2️⃣: "Random Time Mode." Thank you all for watching, air traffic controllers! (*๓´╰╯`๓)♡ ☆☆☆ Whether this can be implemented depends on the dev team ੭ ᐕ)੭*⁾⁾☆☆☆ Wishing the development team all the best! 💖

Center in your life 3 months ago

9
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Feature Proposals

Available in Nightly

关于遥墙机场的bug反馈

帖子是6.6中午写的但是bug记录是6.5晚上23点左右玩的,不确定是否中途出现过更新(大概率是没有的吧哈哈)。以下bug是个人测试出来的遥墙机场部分问题。 1.遥墙机场黎明时段刚开始出现了中英播报混杂情况。仅有刚开始几架飞机存在这个问题,后续航班没有出现该问题。该问题触发是随机性的,即出现时对应的航班号是不同的,但是反复打开时都会复现(我尝试了大概3次都出现了此情况)。无线电记录部分显示中文正常,仅语音部分出现中英混杂。上午时段未出现此情况。中英播报混杂是指有些时候问答都是英语有些时候回归正常中文。 2.遥墙机场开启倍速时,在未开启“需要响应时自动降速”功能会吞语音。尤其是在推出时和地面转塔台时出现该情况。建议在需要响应时即使没开“需要响应时自动降速”功能,也有个基础的提醒音效。 3.无线电记录文字大小依旧无法调整。好像在群聊里看到过管理员说可以在定义布局的板块里调整但是没有看到,不知道是不是仅限于内测版有。 4.部分机型起飞姿态还是很奇怪,尤其是抬轮以后的上升轨迹,较以前有明显改善,但是还是会出现不合理的高度上升。 5.如图所示,右上角进近雷达降落轨迹为直角弯。虽然好像航点图确实是折线但是能否在折点处改为圆滑过渡更加美观。(因为本人只是爱好航空但不专业,如果这一点为直角更符合实际请忽略) 6.如图所示,飞机已经到达滑行道末端且已经归属塔台管制,但是仍有“允许滑行”与“等待滑行”按键,以及该处也有“派遣推车”功能(现实中推车在规章里可以到这个地方吗?但是方便玩家游戏还是可以理解)。在这里删除“允许滑行”与“等待滑行”按键,可以决策面板更加美观。 7.在上午时段,飞机降落后联系地面以后会快速弹出“允许滑行”案件,如果手速够快的话可以快速点击“允许滑行”并”确定“的话,后续仍会跳出时间读条但是仅剩”更改路径“案件,想要结束读条只能按”更加路径“结束,这一点应该也算个小小漏洞。这个不是偶发问题,是所有降落航班都出现了这个问题。 8.在两机靠近时出现了莫名其妙的滑行道警告。深圳9929已经提前”暂停滑行“等候了,但是在两机明确不会发生碰撞时,反复触发滑行道预警并停止成都2985的滑行。不知道这个是不是判定问题。 问题总结如上,均为遥墙机场的问题。有些问题我已经测试多次依旧存在但不确定是不是我的电脑或者版本的偶发问题,恳请制作组复查。以上还有一些个人的优化建议,如果不合理求轻喷。祝机场管制越来越好!(另外贵公司CCC game官网上好像还是机场管制25哈哈可以修改一下)

郝煜明 7 days ago

🐞

Found Bugs